Dev Diary - Background Ambience

Dev Diary - Background Ambience

I believe in the importance in background and ambient items in my worlds. Things that players wouldn't notice until they are gone or missing. It beaths life into the world and gives the player a reference for themself.

This weekend I finished adding some seaweed, rocks, coral, and fish to serve this exact purpose; and the world feels so much more alive!

As always, Thanks Desix for your awesome work!

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Christopher Axthelm

Creator of Mad Hatter Worlds games. Facinated with logic, world building, and software systems.

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