Dev Diary - Sadistic Game Design

Dev Diary - Sadistic Game Design

My game design style is much like a line from Tangle's 'I've Got a Dream' song, "Call us brutal, sick, sadistic, and grotesquely optimistic"

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The highest score I know about is 46...46 platforms someone jumped across.

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Christopher Axthelm

Creator of Mad Hatter Worlds games. Facinated with logic, world building, and software systems.

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